51 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			TOML
		
	
	
	
	
	
			
		
		
	
	
			51 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			TOML
		
	
	
	
	
	
[general]
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	#Whether to display disclaimer GUI
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	DisclaimerShow = false
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	#Whether to print animation roulette play message
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	PrintAnimationRouletteMsg = false
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	#Prevents rendering of self player's model
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	DisableSelfModel = false
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	#Prevents rendering of other player's model
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	DisableOtherModel = false
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	#Prevents rendering of self player's hand
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	DisableSelfHands = false
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	#Prevents rendering of projectile model
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	DisableProjectileModel = false
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	#Prevents rendering of vehicle model
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	DisableVehicleModel = false
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	#If rendering errors occur, try turning on this.
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	UseCompatibilityRenderer = false
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	#The amount of volume when the animation is played.
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	# Default: 100.0
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	# Range: 0.0 ~ 100.0
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	SoundVolume = 100.0
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	#Whether to display model ID first in the model selection screen, instead of the model name filled in by the model author.
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	ShowModelIdFirst = false
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[extra_player_render]
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	#Whether to display player
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	DisablePlayerRender = true
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	#Player position x in screen
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	# Default: 10
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	# Range: > 0
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	PlayerPosX = 10
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	#Player position y in screen
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	# Default: 10
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	# Range: > 0
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	PlayerPosY = 10
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	#Player scale in screen
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	# Default: 40.0
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	# Range: 8.0 ~ 360.0
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	PlayerScale = 40.0
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	#Player yaw offset in screen
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	# Default: 5.0
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	# Range: 4.9E-324 ~ 1.7976931348623157E308
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	PlayerYawOffset = 5.0
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[loading_state_screen]
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	#Whether to disable loading state screen
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	DisableLoadingStateScreen = false
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	#Loading state screen position
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	#Allowed Values: TOP_LEFT, TOP_CENTER, TOP_RIGHT, BOTTOM_LEFT, BOTTOM_CENTER, BOTTOM_RIGHT
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	LoadingStatePosition = "TOP_CENTER"
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