24 lines
		
	
	
		
			878 B
		
	
	
	
		
			TOML
		
	
	
	
	
	
			
		
		
	
	
			24 lines
		
	
	
		
			878 B
		
	
	
	
		
			TOML
		
	
	
	
	
	
#The default model ID when a player first enters the game
 | 
						|
DefaultModelId = "steve"
 | 
						|
#The default model texture when a player first enters the game
 | 
						|
DefaultModelTexture = "default"
 | 
						|
#Whether or not players are allowed to switch models
 | 
						|
CanSwitchModel = true
 | 
						|
#Models that are not displayed on the client model selection screen
 | 
						|
#Example: ["default", "misc_3_default_boy", "misc_1_alex", "misc_2_steve", "wine_fox_1_taisho_maid", "wine_fox_7_jk"]
 | 
						|
ClientNotDisplayModels = []
 | 
						|
 | 
						|
[server_scheduler]
 | 
						|
	#Concurrent level for processing models. Value 0 means AUTO.
 | 
						|
	# Default: 0
 | 
						|
	# Range: 0 ~ 23
 | 
						|
	ThreadCount = 0
 | 
						|
	#Bandwidth limitation during distributing models to players.(In Mbps)
 | 
						|
	# Default: 5
 | 
						|
	# Range: 1 ~ 999
 | 
						|
	BandwidthLimit = 5
 | 
						|
	#Timeout for players to respond to synchronization. Value not greater than 10 means AUTO.(In seconds)
 | 
						|
	# Default: 0
 | 
						|
	# Range: 0 ~ 120
 | 
						|
	PlayerSyncTimeout = 0
 |