51 lines
1.5 KiB
TOML
51 lines
1.5 KiB
TOML
[general]
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#Whether to display disclaimer GUI
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DisclaimerShow = false
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#Whether to print animation roulette play message
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PrintAnimationRouletteMsg = false
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#Prevents rendering of self player's model
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DisableSelfModel = false
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#Prevents rendering of other player's model
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DisableOtherModel = false
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#Prevents rendering of self player's hand
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DisableSelfHands = false
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#Prevents rendering of projectile model
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DisableProjectileModel = false
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#Prevents rendering of vehicle model
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DisableVehicleModel = false
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#If rendering errors occur, try turning on this.
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UseCompatibilityRenderer = false
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#The amount of volume when the animation is played.
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# Default: 100.0
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# Range: 0.0 ~ 100.0
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SoundVolume = 100.0
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#Whether to display model ID first in the model selection screen, instead of the model name filled in by the model author.
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ShowModelIdFirst = false
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[extra_player_render]
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#Whether to display player
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DisablePlayerRender = true
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#Player position x in screen
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# Default: 10
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# Range: > 0
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PlayerPosX = 10
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#Player position y in screen
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# Default: 10
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# Range: > 0
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PlayerPosY = 10
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#Player scale in screen
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# Default: 40.0
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# Range: 8.0 ~ 360.0
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PlayerScale = 40.0
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#Player yaw offset in screen
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# Default: 5.0
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# Range: 4.9E-324 ~ 1.7976931348623157E308
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PlayerYawOffset = 5.0
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[loading_state_screen]
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#Whether to disable loading state screen
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DisableLoadingStateScreen = false
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#Loading state screen position
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#Allowed Values: TOP_LEFT, TOP_CENTER, TOP_RIGHT, BOTTOM_LEFT, BOTTOM_CENTER, BOTTOM_RIGHT
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LoadingStatePosition = "TOP_CENTER"
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