#Only available on dedicated servers. [server_scheduler] #Concurrent level for processing models. Value 0 means AUTO. # Default: 0 # Range: 0 ~ 23 ThreadCount = 0 #Bandwidth limitation during distributing models to players.(In Mbps) # Default: 5 # Range: 1 ~ 999 BandwidthLimit = 5 #Timeout for players to respond to synchronization. Value not greater than 10 means AUTO.(In seconds) # Default: 0 # Range: 0 ~ 120 PlayerSyncTimeout = 0 #Whether or not players are allowed to switch models CanSwitchModel = true #Models that are not displayed on the client model selection screen #Example: ["default", "default_boy", "alex", "steve", "qingluka", "wine_fox", "wine_fox_jk"] ClientNotDisplayModels = []