Update output from Gitea Actions
This commit is contained in:
@@ -1,4 +1,13 @@
|
||||
#Only available on dedicated servers.
|
||||
#The default model ID when a player first enters the game
|
||||
DefaultModelId = "steve"
|
||||
#The default model texture when a player first enters the game
|
||||
DefaultModelTexture = "default"
|
||||
#Whether or not players are allowed to switch models
|
||||
CanSwitchModel = true
|
||||
#Models that are not displayed on the client model selection screen
|
||||
#Example: ["default", "misc_3_default_boy", "misc_1_alex", "misc_2_steve", "wine_fox_1_taisho_maid", "wine_fox_7_jk"]
|
||||
ClientNotDisplayModels = []
|
||||
|
||||
[server_scheduler]
|
||||
#Concurrent level for processing models. Value 0 means AUTO.
|
||||
# Default: 0
|
||||
@@ -12,8 +21,3 @@
|
||||
# Default: 0
|
||||
# Range: 0 ~ 120
|
||||
PlayerSyncTimeout = 0
|
||||
#Whether or not players are allowed to switch models
|
||||
CanSwitchModel = true
|
||||
#Models that are not displayed on the client model selection screen
|
||||
#Example: ["default", "default_boy", "alex", "steve", "qingluka", "wine_fox", "wine_fox_jk"]
|
||||
ClientNotDisplayModels = []
|
||||
|
||||
Reference in New Issue
Block a user