Update output from Gitea Actions
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		@@ -9,18 +9,18 @@
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	DisableOtherModel = false
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	#Prevents rendering of self player's hand
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	DisableSelfHands = false
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	#Prevents rendering of arrows model
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	DisableArrowsModel = false
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	#The default model ID when a player first enters the game
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	DefaultModelId = "steve"
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	#The default model texture when a player first enters the game
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	DefaultModelTexture = "default"
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	#Prevents rendering of projectile model
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	DisableProjectileModel = false
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	#Prevents rendering of vehicle model
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	DisableVehicleModel = false
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	#If rendering errors occur, try turning on this.
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	UseCompatibilityRenderer = false
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	#The amount of volume when the animation is played.
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	# Default: 100.0
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	# Range: 0.0 ~ 100.0
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	SoundVolume = 100.0
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	#Whether to display model ID first in the model selection screen, instead of the model name filled in by the model author.
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	ShowModelIdFirst = false
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[extra_player_render]
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	#Whether to display player
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@@ -41,3 +41,10 @@
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	# Default: 5.0
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	# Range: 4.9E-324 ~ 1.7976931348623157E308
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	PlayerYawOffset = 5.0
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[loading_state_screen]
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	#Whether to disable loading state screen
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	DisableLoadingStateScreen = false
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	#Loading state screen position
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	#Allowed Values: TOP_LEFT, TOP_CENTER, TOP_RIGHT, BOTTOM_LEFT, BOTTOM_CENTER, BOTTOM_RIGHT
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	LoadingStatePosition = "TOP_CENTER"
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