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								overrides/config/yes_steve_model-server.toml
									
									
									
									
									
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								overrides/config/yes_steve_model-server.toml
									
									
									
									
									
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#Only available on dedicated servers.
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[server_scheduler]
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	#Concurrent level for processing models. Value 0 means AUTO.
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	# Default: 0
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	# Range: 0 ~ 23
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	ThreadCount = 0
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	#Bandwidth limitation during distributing models to players.(In Mbps)
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	# Default: 5
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	# Range: 1 ~ 999
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	BandwidthLimit = 5
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	#Timeout for players to respond to synchronization. Value not greater than 10 means AUTO.(In seconds)
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	# Default: 0
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	# Range: 0 ~ 120
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	PlayerSyncTimeout = 0
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	#Whether or not players are allowed to switch models
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	CanSwitchModel = true
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	#Models that are not displayed on the client model selection screen
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	#Example: ["default", "default_boy", "alex", "steve", "qingluka", "wine_fox", "wine_fox_jk"]
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	ClientNotDisplayModels = []
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