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								overrides/config/acceleratedrendering-client.toml
									
									
									
									
									
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#Core Settings
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#Core Settings allows you to change setting that are related to all rendering features.
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[core_settings]
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	#Count of buffer sets that holds data for in-flight frame rendering.
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	#Changing this value may affects your FPS. Smaller value means less in-flight frames, while larger values means more in-flight frames. More in-flight frames means more FPS but more VRAM.
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	# Default: 5
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	# Range: > 1
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	pooled_buffer_set_size = 5
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	#Count of batches of RenderTypes that is allowed in a draw call.
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	#Changing this value may affects your FPS. Smaller value means less batches allowed in a draw call, while larger values means more batches. More batches means more FPS but more VRAM and more CPU pressure on handling RenderTypes.
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	# Default: 32
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	# Range: > 1
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	pooled_element_buffer_size = 32
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	#Count of images that cached for static mesh culling.
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	#Changing this value may affects your FPS. Smaller value means less images allowed to be cached, while larger means more cached images. More cached images means more FPS but more RAM pressure.
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	# Default: 32
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	# Range: > 1
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	cached_image_size = 32
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	#- DISABLED: Debug context will be disabled, which may cause significant rendering glitches on some NVIDIA cards because of the "theaded optimization".
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	#- ENABLED: Debug context will be enabled, which can prevent NVIDIA driver from applying the "threaded optimization" that causes the glitches.
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	#Allowed Values: DISABLED, ENABLED
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	debug_context = "ENABLED"
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	#- DISABLED: Translucent RenderType will fallback to vanilla rendering pipeline if the accelerated pipeline does not support translucent sorting unless mods explicitly enable force translucent acceleration temporarily when rendering their own faces.
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	#- ENABLED: Translucent RenderType will still be rendered in accelerated pipeline even if the pipeline does not support translucent sorting unless mods explicitly disable force translucent acceleration temporarily when rendering their own faces.
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	#Allowed Values: DISABLED, ENABLED
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	force_translucent_acceleration = "DISABLED"
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	#- DISABLED: Poses with identical transform matrix and normal matrix that used to transform vertices will not be cached in buffer which slightly decreases CPU pressure but increase VRAM usage unless mods explicitly disable it when rendering.
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	#- ENABLED: Poses with identical transform matrix and normal matrix that used to transform vertices will be cached in buffer which save VRAM but slightly increase CPU pressure unless mods explicitly disable it when rendering.
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	#Allowed Values: DISABLED, ENABLED
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	cache_identical_pose = "ENABLED"
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	#- SIMPLE: The most basic implementation of cache. Usually used for testing if other cache types are working properly.
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	#- HANDLE: Faster implementation of cache using VarHandle and flatten values to improve performance on read/write operations.
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	#- UNSAFE: Fastest implementation of cache using unsafe memory operations that skip multiple safety checks to read/write.
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	#Allowed Values: SIMPLE, HANDLE, UNSAFE
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	mesh_info_cache_type = "HANDLE"
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	#- DISABLED: Meshes that is going to be accelerated will be collected and uploaded together at the end for choosing better uploading method and increasing memory access efficiency to reach the best performance. Also this method allows mesh cache with bigger capacity (up to VRAM limit), but it may not follow the correct draw order.
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	#- ENABLED: Meshes that is going to be accelerated will be uploaded immediately after the draw command. It is less efficient and only have about 2GB mesh cache (generally enough) but will follow the original draw order to get the most compatibility.
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	#Allowed Values: DISABLED, ENABLED
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	upload_mesh_immediately = "DISABLED"
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#Accelerated Entity Rendering Settings
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#Accelerated Entity Rendering uses GPU to cache and transform vertices while rendering model parts of entities, instead of generating and transforming vertices every time the model parts are rendered in CPU.
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[accelerated_entity_rendering]
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	#- DISABLED: Disable accelerated entity rendering.
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	#- ENABLED: Enable accelerated entity rendering.
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	#Allowed Values: DISABLED, ENABLED
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	feature_status = "ENABLED"
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	#- VANILLA: Entities will not be rendered into the accelerated pipeline unless mods explicitly enable it temporarily when rendering their own entities.
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	#- ACCELERATED: All entities will be rendered in the accelerated pipeline unless mods explicitly disable it temporarily when rendering their own entities.
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	#Allowed Values: VANILLA, ACCELERATED
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	default_pipeline = "ACCELERATED"
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	#- CLIENT: Cached mesh will be stored on the client side (CPU), which will use less VRAM but take more time to upload to the server side (GPU) during rendering.
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	#- SERVER: Cached mesh will be stored on the server side (GPU), which may speed up rendering but will use more VRAM to store the mesh.
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	#Allowed Values: SERVER, CLIENT
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	mesh_type = "SERVER"
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#Accelerated Item Rendering Settings
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#Accelerated Item Rendering uses GPU to cache and transform vertices while rendering item models, instead of generating and transforming vertices every time the item models are rendered in CPU.
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[accelerated_item_rendering]
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	#- DISABLED: Disable accelerated item rendering.
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	#- ENABLED: Enable accelerated item rendering.
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	#Allowed Values: DISABLED, ENABLED
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	feature_status = "ENABLED"
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	#- DISABLED: Accelerated Rendering will not bake mesh for quads provided by dynamic item models (something that is not SimpleBakedModel) unless mods explicitly enable it temporarily when rendering their own item models.
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	#- ENABLED: Accelerated Rendering will bake mesh for all quads provided by dynamic item models (something that is not SimpleBakedModel) unless mods explicitly disable it temporarily when rendering their own item models, which will accelerate the rendering of these models but will crash if they keep allocating new quad data. (but who will?)
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	#Allowed Values: DISABLED, ENABLED
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	bake_mesh_for_quads = "ENABLED"
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	#- VANILLA: Item models will not be rendered into the accelerated pipeline unless mods explicitly enable it temporarily when rendering their own item models.
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	#- ACCELERATED: All item models will be rendered in the accelerated pipeline unless mods explicitly disable it temporarily when rendering their own item models.
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	#Allowed Values: VANILLA, ACCELERATED
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	default_pipeline = "ACCELERATED"
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	#- CLIENT: Cached mesh will be stored on the client side (CPU), which will use less VRAM but take more time to upload to the server side (GPU) during rendering.
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	#- SERVER: Cached mesh will be stored on the server side (GPU), which may speed up rendering but will use more VRAM to store the mesh.
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	#Allowed Values: SERVER, CLIENT
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	mesh_type = "SERVER"
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#Accelerated Text Rendering Settings
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#Accelerated Text Rendering uses GPU to cache and transform vertices while rendering text through BakedGlyph, instead of generating and transforming vertices every time the text are rendered in CPU.
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[accelerated_text_rendering]
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	#- DISABLED: Disable accelerated text rendering.
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	#- ENABLED: Enable accelerated text rendering.
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	#Allowed Values: DISABLED, ENABLED
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	feature_status = "ENABLED"
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	#- VANILLA: Text will not be rendered into the accelerated pipeline unless mods explicitly enable it temporarily when rendering their own text.
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	#- ACCELERATED: All text will be rendered in the accelerated pipeline unless mods explicitly disable it temporarily when rendering their own text.
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	#Allowed Values: VANILLA, ACCELERATED
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	default_pipeline = "ACCELERATED"
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	#- CLIENT: Cached mesh will be stored on the client side (CPU), which will use less VRAM but take more time to upload to the server side (GPU) during rendering.
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	#- SERVER: Cached mesh will be stored on the server side (GPU), which may speed up rendering but will use more VRAM to store the mesh.
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	#Allowed Values: SERVER, CLIENT
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	mesh_type = "SERVER"
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#Simple Orientation Face Culling Settings
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#Simple Orientation face culling uses an compute shader before the draw call to discard faces that is not visible on screen by checking if it is facing to the screen using a determinant of 3 * 3 matrix.
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[orientation_culling]
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	#- DISABLED: Disable simple orientation face culling.
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	#- ENABLED: Enable simple orientation face culling.
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	#Allowed Values: DISABLED, ENABLED
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	feature_Status = "ENABLED"
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	#- DISABLED: Faces will not be culled unless mods explicitly enable it temporarily when rendering their own faces.
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	#- ENABLED: All faces will be culled unless mods explicitly disable it temporarily when rendering their own faces.
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	#Allowed Values: DISABLED, ENABLED
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	default_culling = "ENABLED"
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	#- DISABLED: Simple orientation face culling will not cull entities that are not declared as "cullable".
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	#- ENABLED: Simple orientation face culling will cull all entities even if they are not declared as "cullable".
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	#Allowed Values: DISABLED, ENABLED
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	ignore_cull_state = "DISABLED"
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#Filters Settings
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#Filters allows you to prevent specific entities/block entities from being accelerated when rendering for better compatibility.
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[filter]
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	#- DISABLED: Filters will be disabled and all entities and block entities will be accelerated when rendering.
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	#- ENABLED: Filters will test if the entities and block block entities should be accelerated when rendering based on the filter values and the filter type.
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	#Allowed Values: DISABLED, ENABLED
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	feature_status = "ENABLED"
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	#- DISABLED: Entity filter will be disabled and all entities will be accelerated.
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	#- ENABLED: Entity filter will test if the entities should be accelerated when rendering based on the filter values and the filter type.
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	#Allowed Values: DISABLED, ENABLED
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	entity_filter = "DISABLED"
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	#- DISABLED: Block entity filter will be disabled and all block entities will be accelerated.
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	#- ENABLED: Block entity filter will test if the block entities should be accelerated when rendering based on the filter values and the filter type.
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	#Allowed Values: DISABLED, ENABLED
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	block_entity_filter = "ENABLED"
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	#- BLACKLIST: Entities that are not in the filter values can pass the filter and be accelerated when rendering.
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	#- WHITELIST: Entities that are in the filter values can pass the filter and be accelerated when rendering.
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	#Allowed Values: BLACKLIST, WHITELIST
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	entity_filter_type = "BLACKLIST"
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	#- BLACKLIST: Block entities that are not in the filter values can pass the filter and be accelerated when rendering.
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	#- WHITELIST: Block entities that are in the filter values can pass the filter and be accelerated when rendering.
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	#Allowed Values: BLACKLIST, WHITELIST
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	block_entity_filter_type = "BLACKLIST"
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	#The configurable filter values of the entity filter.
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	#Changing this will affect the entity filter.
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	entity_filter_values = []
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	#The configurable filter values of the block entity filter.
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	#Changing this will affect the block entity filter.
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	block_entity_filter_values = ["sophisticatedstorage:chest", "sophisticatedstorage:copper_chest", "sophisticatedstorage:iron_chest", "sophisticatedstorage:gold_chest", "sophisticatedstorage:diamond_chest", "sophisticatedstorage:netherite_chest", "sophisticatedstorage:barrel", "sophisticatedstorage:copper_barrel", "sophisticatedstorage:iron_barrel", "sophisticatedstorage:gold_barrel", "sophisticatedstorage:diamond_barrel", "sophisticatedstorage:netherite_barrel"]
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#Iris Compatibility Settings
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#Iris Compatibility Settings allows Accelerated Rendering to work correctly with Iris.
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[iris_compatibility]
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	#- DISABLED: Accelerated Rendering will be incompatible with Iris and cause visual glitches when working with Iris.
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	#- ENABLED: Accelerated Rendering will use compute shaders that fits Iris's vertex formats, which make it compatible with Iris.
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	#Allowed Values: DISABLED, ENABLED
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	feature_status = "ENABLED"
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	#- DISABLED: Simple Orientation culling will not work with Iris because the culling shader is for vanilla's vertex formats.
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	#- ENABLED: Simple Orientation culling will use another culling shader that fits iris's vertex format, which make it compatible with Iris.
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	#Allowed Values: DISABLED, ENABLED
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	orientation_culling_compatibility = "ENABLED"
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	#- DISABLED: Entities will not be culled when they are rendered as shadows unless mods explicitly enable it temporarily when rendering their own shadows. Which reduce FPS due to redundant faces.
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	#- ENABLED: Entities will be culled when they are rendered as shadows unless mods explicitly disable it temporarily when rendering their own shadows. Redundant faces will be culled and improve FPS, but it may cause incorrect shadows.
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	#Allowed Values: DISABLED, ENABLED
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	shadow_culling = "ENABLED"
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	#- DISABLED: Extra information in vertices provided by Iris will not be included or calculated in the accelerated pipeline unless mods explicitly enable it temporarily when rendering their own faces, which may cause visual glitches or incorrect rendering.
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	#- ENABLED: Extra information in vertices provided by Iris will be included and calculated in the accelerated pipeline by a compute shader unless mods explicitly disable it temporarily when rendering their own faces.
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	#Allowed Values: DISABLED, ENABLED
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	polygon_processing = "ENABLED"
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#Curios Compatibility Settings
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#Curios Compatibility Settings allows Accelerated Rendering to work correctly with Curios.
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[curios_compatibility]
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	#- DISABLED: Accelerated Rendering will not interrupt the acceleration of the Curios layer on entities.
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	#- ENABLED: Accelerated Rendering will interrupt the acceleration of Curios layer on entities to prevent some mods using extremely bad rendering code that breaks the caching of Accelerated Rendering.
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	#Allowed Values: DISABLED, ENABLED
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	feature_status = "ENABLED"
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	#- DISABLED: Curios layer will not be accelerated by default to prevent some mods using extremely bad rendering code that breaks the caching of Accelerated Rendering unless mods explicitly enable the acceleration when rendering their accessories or equipments.
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	#- ENABLED: Curios layer will be accelerated by default unless mods explicitly enable the acceleration when rendering their accessories or equipments.
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	#Allowed Values: DISABLED, ENABLED
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	layer_acceleration = "DISABLED"
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	#- DISABLED: Curios item filter will be disabled and acceleration of the rendering of all curios accessories/equipments will be determined by the "layer acceleration" option.
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	#- ENABLED: Curios item filter will test if the acceleration of the curios accessories/equipments should be prevented based on the filter values and the filter type.
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	#Allowed Values: DISABLED, ENABLED
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	item_filter = "DISABLED"
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	#- BLACKLIST: Curios items that are not in the filter values can pass the filter and not being prevented to be accelerated.
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	#- WHITELIST: Curios items that are in the filter values can pass the filter and not being prevented to be accelerated.
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	#Allowed Values: BLACKLIST, WHITELIST
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	item_filter_type = "BLACKLIST"
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	#The configurable filter values of the curios item filter.
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	#Changing this will affect the curios item filter.
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	item_filter_values = []
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										41
									
								
								overrides/config/accessories.json5
									
									
									
									
									
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								overrides/config/accessories.json5
									
									
									
									
									
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{
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	"useExperimentalCaching": false,
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	"clientOptions": {
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		"equipControl": "MUST_NOT_CROUCH",
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		"forceNullRenderReplacement": false,
 | 
			
		||||
		"disableEmptySlotScreenError": false,
 | 
			
		||||
		"showCosmeticAccessories": true,
 | 
			
		||||
		"disabledDefaultRenders": []
 | 
			
		||||
	},
 | 
			
		||||
	"screenOptions": {
 | 
			
		||||
		"selectedScreenType": "EXPERIMENTAL_V1",
 | 
			
		||||
		"showUnusedSlots": false,
 | 
			
		||||
		"allowSlotScrolling": true,
 | 
			
		||||
		"inventoryButtonOffset": {
 | 
			
		||||
			"x": 66,
 | 
			
		||||
			"y": 8
 | 
			
		||||
		},
 | 
			
		||||
		"creativeInventoryButtonOffset": {
 | 
			
		||||
			"x": 96,
 | 
			
		||||
			"y": 6
 | 
			
		||||
		},
 | 
			
		||||
		"isDarkMode": false,
 | 
			
		||||
		"showEquippedStackSlotType": true,
 | 
			
		||||
		"entityLooksAtMouseCursor": false,
 | 
			
		||||
		"allowSideBarCraftingGrid": true,
 | 
			
		||||
		"showGroupTabs": true,
 | 
			
		||||
		"hoveredOptions": {
 | 
			
		||||
			"brightenHovered": true,
 | 
			
		||||
			"cycleBrightness": true,
 | 
			
		||||
			"line": false,
 | 
			
		||||
			"clickbait": false
 | 
			
		||||
		},
 | 
			
		||||
		"unHoveredOptions": {
 | 
			
		||||
			"renderUnHovered": true,
 | 
			
		||||
			"darkenUnHovered": true,
 | 
			
		||||
			"darkenedBrightness": 0.5,
 | 
			
		||||
			"darkenedOpacity": 1.0
 | 
			
		||||
		}
 | 
			
		||||
	},
 | 
			
		||||
	"modifiers": []
 | 
			
		||||
}
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										4
									
								
								overrides/config/additionalstructures-client.toml
									
									
									
									
									
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								overrides/config/additionalstructures-client.toml
									
									
									
									
									
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#General
 | 
			
		||||
[general]
 | 
			
		||||
	#Activate the Update-Checker
 | 
			
		||||
	update-checker = false
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										4
									
								
								overrides/config/additionalstructures-server.toml
									
									
									
									
									
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								overrides/config/additionalstructures-server.toml
									
									
									
									
									
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#General
 | 
			
		||||
[general]
 | 
			
		||||
	#Enables ingame rewards on first spawn for Patreons
 | 
			
		||||
	patreon_rewards = false
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										19
									
								
								overrides/config/aether-common.toml
									
									
									
									
									
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								overrides/config/aether-common.toml
									
									
									
									
									
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[Gameplay]
 | 
			
		||||
	#Use the default Accessories menu instead of the Aether's Accessories Menu. WARNING: Do not enable this without emptying your equipped accessories
 | 
			
		||||
	"Use default Accessories' menu" = true
 | 
			
		||||
	#On world creation, the player is given an Aether Portal Frame item to automatically go to the Aether with
 | 
			
		||||
	"Gives player Aether Portal Frame item" = false
 | 
			
		||||
	#When the player enters the Aether, they are given a Book of Lore and Golden Parachutes as starting loot
 | 
			
		||||
	"Gives starting loot on entry" = true
 | 
			
		||||
	#Moves the message for when a player attacks the Slider with an incorrect item to be above the hotbar instead of in chat
 | 
			
		||||
	"Reposition attack message above hotbar" = false
 | 
			
		||||
	#Determines whether the Sun Spirit's dialogue when meeting him should play through every time you meet him
 | 
			
		||||
	"Repeat Sun Spirit's battle dialogue" = true
 | 
			
		||||
	#Determines if a message that links The Aether mod's Patreon should show
 | 
			
		||||
	"Show Patreon message" = false
 | 
			
		||||
 | 
			
		||||
["Data Pack"]
 | 
			
		||||
	#Sets the Aether Temporary Freezing data pack to be added to new worlds automatically
 | 
			
		||||
	"Add Temporary Freezing automatically" = false
 | 
			
		||||
	#Sets the Aether Ruined Portals data pack to be added to new worlds automatically
 | 
			
		||||
	"Add Ruined Portals automatically" = true
 | 
			
		||||
							
								
								
									
										63
									
								
								overrides/config/aether-server.toml
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										63
									
								
								overrides/config/aether-server.toml
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,63 @@
 | 
			
		||||
[Gameplay]
 | 
			
		||||
	#Vanilla's beds will explode in the Aether
 | 
			
		||||
	"Beds explode" = false
 | 
			
		||||
	#Tools that aren't from the Aether will mine Aether blocks slower than tools that are from the Aether
 | 
			
		||||
	"Debuff non-Aether tools" = false
 | 
			
		||||
	#Ambrosium Shards can be eaten to restore a half heart of health
 | 
			
		||||
	"Ambrosium Shards are edible" = true
 | 
			
		||||
	#Makes Berry Bushes and Bush Stems behave consistently with Sweet Berry Bushes
 | 
			
		||||
	"Berry Bush consistency" = false
 | 
			
		||||
	#Makes Crystal Fruit Leaves behave consistently with Sweet Berry Bushes
 | 
			
		||||
	"Crystal Fruit Leaves consistency" = false
 | 
			
		||||
	#Gummy Swets when eaten restore full health instead of full hunger
 | 
			
		||||
	"Gummy Swets restore health" = false
 | 
			
		||||
	#Determines the limit of the amount of Life Shards a player can consume to increase their health
 | 
			
		||||
	"Maximum consumable Life Shards" = 10
 | 
			
		||||
	#Determines the cooldown in ticks for the Hammer of Kingbdogz's ability
 | 
			
		||||
	"Cooldown for the Hammer of Kingbdogz projectile" = 50
 | 
			
		||||
	#Determines the cooldown in ticks for the Cloud Staff's ability
 | 
			
		||||
	"Cooldown for the Cloud Staff" = 40
 | 
			
		||||
	#Makes armor abilities depend on wearing the respective gloves belonging to an armor set
 | 
			
		||||
	"Require gloves for set abilities" = true
 | 
			
		||||
 | 
			
		||||
[Loot]
 | 
			
		||||
	#Allows the Golden Feather to spawn in the Silver Dungeon loot table
 | 
			
		||||
	"Golden Feather in loot" = false
 | 
			
		||||
	#Allows the Valkyrie Cape to spawn in the Silver Dungeon loot table
 | 
			
		||||
	"Valkyrie Cape in loot" = true
 | 
			
		||||
 | 
			
		||||
["World Generation"]
 | 
			
		||||
	#Determines whether the Aether should generate Tall Grass blocks on terrain or not
 | 
			
		||||
	"Generate Tall Grass in the Aether" = true
 | 
			
		||||
	#Determines whether Holiday Trees should always be able to generate when exploring new chunks in the Aether, if true, this overrides 'Generate Holiday Trees seasonally'
 | 
			
		||||
	"Generate Holiday Trees always" = false
 | 
			
		||||
	#Determines whether Holiday Trees should be able to generate during the time frame of December and January when exploring new chunks in the Aether, only works if 'Generate Holiday Trees always' is set to false
 | 
			
		||||
	"Generate Holiday Trees seasonally" = true
 | 
			
		||||
 | 
			
		||||
[Multiplayer]
 | 
			
		||||
	#Makes the Invisibility Cloak more balanced in PVP by disabling equipment invisibility temporarily after attacks
 | 
			
		||||
	"Balance Invisibility Cloak for PVP" = false
 | 
			
		||||
	#Sets the time in ticks that it takes for the player to become fully invisible again after attacking when wearing an Invisibility Cloak; only works with 'Balance Invisibility Cloak for PVP'
 | 
			
		||||
	"Invisibility Cloak visibility timer" = 50
 | 
			
		||||
	#Makes it so that only whitelisted users or anyone with permission level 4 can use the Sun Altar on a server
 | 
			
		||||
	"Only whitelisted users access Sun Altars" = false
 | 
			
		||||
	#Configures what dimensions are able to have their time changed by the Sun Altar
 | 
			
		||||
	"Configure Sun Altar dimensions" = ["aether:the_aether"]
 | 
			
		||||
 | 
			
		||||
[Modpack]
 | 
			
		||||
	#Spawns the player in the Aether dimension; this is best enabled alongside other modpack configuration to avoid issues
 | 
			
		||||
	"Spawns the player in the Aether" = false
 | 
			
		||||
	#Prevents the Aether Portal from being created normally in the mod
 | 
			
		||||
	"Disables Aether Portal creation" = false
 | 
			
		||||
	#Prevents the player from falling back to the Overworld when they fall out of the Aether
 | 
			
		||||
	"Disables falling into the Overworld" = false
 | 
			
		||||
	#Removes eternal day so that the Aether has a normal daylight cycle even before defeating the Sun Spirit
 | 
			
		||||
	"Disables eternal day" = false
 | 
			
		||||
	#Sets the Aether's time cycle to be the same length as the Overworld's
 | 
			
		||||
	"Overworld-length Aether time cycle" = false
 | 
			
		||||
	#Syncs the Aether's time cycle to the Overworld's
 | 
			
		||||
	"Syncs time cycles" = false
 | 
			
		||||
	#Sets the ID of the dimension that the Aether Portal will send the player to
 | 
			
		||||
	"Sets portal destination dimension" = "aether:the_aether"
 | 
			
		||||
	#Sets the ID of the dimension that the Aether Portal will return the player to
 | 
			
		||||
	"Sets portal return dimension" = "minecraft:overworld"
 | 
			
		||||
							
								
								
									
										3
									
								
								overrides/config/aether-startup.toml
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										3
									
								
								overrides/config/aether-startup.toml
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,3 @@
 | 
			
		||||
[Gui]
 | 
			
		||||
	#Adds random trivia and tips to the bottom of loading screens
 | 
			
		||||
	"Enables random trivia" = false
 | 
			
		||||
							
								
								
									
										15
									
								
								overrides/config/cumulus_menus-client.toml
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										15
									
								
								overrides/config/cumulus_menus-client.toml
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,15 @@
 | 
			
		||||
[Menu]
 | 
			
		||||
	#Determines whether the Menu API is enabled or not
 | 
			
		||||
	"Enable Menu API" = true
 | 
			
		||||
	#Sets the current active menu title screen
 | 
			
		||||
	"Active Menu" = "minecraft:minecraft"
 | 
			
		||||
	#Adds a button to the top right of the main menu screen to open a menu selection screen
 | 
			
		||||
	"Enables menu selection button" = true
 | 
			
		||||
 | 
			
		||||
["World Preview"]
 | 
			
		||||
	#Changes the background panorama into a preview of the latest played world
 | 
			
		||||
	"Enables world preview" = false
 | 
			
		||||
	#Adds a button to the top right of the main menu screen to toggle between the panorama and world preview
 | 
			
		||||
	"Enables toggle world button" = true
 | 
			
		||||
	#Adds a button to the top right of the main menu screen to allow quick loading into a world if the world preview is enabled
 | 
			
		||||
	"Enables quick load button" = true
 | 
			
		||||
							
								
								
									
										32
									
								
								overrides/config/fml.toml
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										32
									
								
								overrides/config/fml.toml
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,32 @@
 | 
			
		||||
#Disables File Watcher. Used to automatically update config if its file has been modified.
 | 
			
		||||
disableConfigWatcher = false
 | 
			
		||||
#Should we control the window. Disabling this disables new GL features and can be bad for mods that rely on them.
 | 
			
		||||
earlyWindowControl = true
 | 
			
		||||
#Max threads for early initialization parallelism,  -1 is based on processor count
 | 
			
		||||
maxThreads = -1
 | 
			
		||||
#Enable NeoForge global version checking
 | 
			
		||||
versionCheck = false
 | 
			
		||||
#Default config path for servers
 | 
			
		||||
defaultConfigPath = "defaultconfigs"
 | 
			
		||||
#Disables Optimized DFU client-side - already disabled on servers
 | 
			
		||||
disableOptimizedDFU = true
 | 
			
		||||
#Early window provider
 | 
			
		||||
earlyWindowProvider = "fmlearlywindow"
 | 
			
		||||
#Early window width
 | 
			
		||||
earlyWindowWidth = 854
 | 
			
		||||
#Early window height
 | 
			
		||||
earlyWindowHeight = 480
 | 
			
		||||
#Early window framebuffer scale
 | 
			
		||||
earlyWindowFBScale = 1
 | 
			
		||||
#Early window starts maximized
 | 
			
		||||
earlyWindowMaximized = false
 | 
			
		||||
#Skip specific GL versions, may help with buggy graphics card drivers
 | 
			
		||||
earlyWindowSkipGLVersions = []
 | 
			
		||||
#Squir?
 | 
			
		||||
earlyWindowSquir = false
 | 
			
		||||
#Define dependency overrides below
 | 
			
		||||
#Dependency overrides can be used to forcibly remove a dependency constraint from a mod or to force a mod to load AFTER another mod
 | 
			
		||||
#Using dependency overrides can cause issues. Use at your own risk.
 | 
			
		||||
#Example dependency override for the mod with the id 'targetMod': dependency constraints (incompatibility clauses or restrictive version ranges) against mod 'dep1' are removed, and the mod will now load after the mod 'dep2'
 | 
			
		||||
#dependencyOverrides.targetMod = ["-dep1", "+dep2"]
 | 
			
		||||
dependencyOverrides = {}
 | 
			
		||||
							
								
								
									
										17
									
								
								overrides/config/gravestone-server.toml
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										17
									
								
								overrides/config/gravestone-server.toml
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,17 @@
 | 
			
		||||
#If this is set to true you get an obituary after you died
 | 
			
		||||
enable_obituary = false
 | 
			
		||||
#The blocks that can be replaced with a grave
 | 
			
		||||
#If it starts with '#' it is a tag
 | 
			
		||||
replaceable_blocks = ["#gravestone:grave_replaceable"]
 | 
			
		||||
#If this is set to true the obituary will be taken out of your inventory when you break the grave
 | 
			
		||||
remove_obituary = true
 | 
			
		||||
#If this is set to true only the player that owns the grave and admins can break the grave
 | 
			
		||||
only_owners_can_break = false
 | 
			
		||||
#If this is set to true the ghost of the dead player will be spawned when the grave is broken
 | 
			
		||||
spawn_ghost = false
 | 
			
		||||
#If this is set to true the ghost player will defend the player
 | 
			
		||||
friendly_ghost = true
 | 
			
		||||
#If this is set to true you get your items back into your inventory by sneaking on the grave
 | 
			
		||||
sneak_pickup = false
 | 
			
		||||
#If this is set to true you get your items sorted back into your inventory by breaking the grave
 | 
			
		||||
break_pickup = true
 | 
			
		||||
							
								
								
									
										67
									
								
								overrides/config/neat-client.toml
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										67
									
								
								overrides/config/neat-client.toml
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,67 @@
 | 
			
		||||
[general]
 | 
			
		||||
	#Maximum distance in blocks at which health bars should render
 | 
			
		||||
	max_distance = 24
 | 
			
		||||
	#Maximum distance in blocks at which health bars should render without line of sight
 | 
			
		||||
	max_distance_without_line_of_sight = 8
 | 
			
		||||
	#Whether health bars should render when the HUD is disabled with F1
 | 
			
		||||
	render_without_gui = false
 | 
			
		||||
	#How far above the mob the health bars should render
 | 
			
		||||
	height_above_mob = 0.6
 | 
			
		||||
	#Whether the gray background plate should be drawn
 | 
			
		||||
	draw_background = true
 | 
			
		||||
	#Amount of extra padding space around the background plate
 | 
			
		||||
	background_padding = 2
 | 
			
		||||
	#How tall the background plate should be
 | 
			
		||||
	background_height = 6
 | 
			
		||||
	#How tall the health bar should be
 | 
			
		||||
	health_bar_height = 4
 | 
			
		||||
	#How wide the health bar should be. If the entity has a long name, the bar will increase in size to match it.
 | 
			
		||||
	plate_size = 25
 | 
			
		||||
	#plateSize but for bosses
 | 
			
		||||
	plate_size_boss = 50
 | 
			
		||||
	#Show mob attributes such as arthropod or undead
 | 
			
		||||
	show_attributes = true
 | 
			
		||||
	#Show armor points
 | 
			
		||||
	show_armor = true
 | 
			
		||||
	#Group 5 iron icons into 1 diamond icon
 | 
			
		||||
	group_armor = true
 | 
			
		||||
	#Color health bar by mob type instead of health percentage
 | 
			
		||||
	color_health_bar_by_type = false
 | 
			
		||||
	#Text color in hex code format
 | 
			
		||||
	text_color = "FFFFFF"
 | 
			
		||||
	#Height of the text on the health bar
 | 
			
		||||
	hp_text_height = 14
 | 
			
		||||
	#Whether the maximum health of the mob should be shown
 | 
			
		||||
	show_max_hp = true
 | 
			
		||||
	#Whether the current health of the mob should be shown
 | 
			
		||||
	show_current_hp = true
 | 
			
		||||
	#Whether the percentage health of the mob should be shown
 | 
			
		||||
	show_hp_percentage = true
 | 
			
		||||
	#Whether bars on passive mobs should be shown
 | 
			
		||||
	show_on_passive = true
 | 
			
		||||
	#Whether bars on hostile mobs should be shown (does not include bosses)
 | 
			
		||||
	show_on_hostile = true
 | 
			
		||||
	#Whether bars on players should be shown
 | 
			
		||||
	display_on_players = true
 | 
			
		||||
	#Whether bars on bosses should be shown
 | 
			
		||||
	display_on_bosses = true
 | 
			
		||||
	#Only show bars for mobs you are targeting
 | 
			
		||||
	only_health_bar_for_target = false
 | 
			
		||||
	#Show bars for mobs that are at full health
 | 
			
		||||
	show_entity_full_health = true
 | 
			
		||||
	#Show extra debug info on the bar when F3 is enabled
 | 
			
		||||
	show_debug_with_f3 = true
 | 
			
		||||
	#Show entity name
 | 
			
		||||
	show_entity_name = true
 | 
			
		||||
	#Disables the rendering of the vanilla name tag
 | 
			
		||||
	disable_name_tag = false
 | 
			
		||||
	#If this is enabled and the "disableNameTag" option is true, the vanilla nametag is only hidden if the mob has a Neat healthbar rendered
 | 
			
		||||
	disable_name_tag_if_healthbar = true
 | 
			
		||||
	#Offsets the healtbar icons on the x axis
 | 
			
		||||
	icon_offset_x = 0.0
 | 
			
		||||
	#Offsets the healtbar icons on the y axis
 | 
			
		||||
	icon_offset_y = 0.0
 | 
			
		||||
	#This value changes the decimal format of the HP. Only change this value if you are familiar with how the decimal format works!
 | 
			
		||||
	decimal_format = "#.##"
 | 
			
		||||
	#Blacklist uses entity IDs, not their display names. Use F3 to see them in the Neat bar.
 | 
			
		||||
	blacklist = ["minecraft:shulker", "minecraft:armor_stand", "minecraft:cod", "minecraft:salmon", "minecraft:pufferfish", "minecraft:tropical_fish", "minecraft:tadpole", "touhou_little_maid:chair"]
 | 
			
		||||
							
								
								
									
										5
									
								
								overrides/config/xaerominimap-common.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										5
									
								
								overrides/config/xaerominimap-common.txt
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,5 @@
 | 
			
		||||
allowCaveModeOnServer:true
 | 
			
		||||
allowNetherCaveModeOnServer:true
 | 
			
		||||
allowRadarOnServer:true
 | 
			
		||||
registerStatusEffects:true
 | 
			
		||||
everyoneTracksEveryone:false
 | 
			
		||||
							
								
								
									
										134
									
								
								overrides/config/xaerominimap.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										134
									
								
								overrides/config/xaerominimap.txt
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,134 @@
 | 
			
		||||
#CONFIG ONLY OPTIONS
 | 
			
		||||
ignoreUpdate:0
 | 
			
		||||
settingsButton:false
 | 
			
		||||
allowWrongWorldTeleportation:false
 | 
			
		||||
differentiateByServerAddress:true
 | 
			
		||||
debugEntityIcons:false
 | 
			
		||||
debugEntityVariantIds:false
 | 
			
		||||
radarHideInvisibleEntities:true
 | 
			
		||||
allowInternetAccess:true
 | 
			
		||||
#INGAME SETTINGS (DO NOT EDIT!)
 | 
			
		||||
updateNotification:true
 | 
			
		||||
minimap:true
 | 
			
		||||
caveMaps:2
 | 
			
		||||
caveZoom:1
 | 
			
		||||
showWaypoints:true
 | 
			
		||||
showIngameWaypoints:true
 | 
			
		||||
displayRedstone:true
 | 
			
		||||
deathpoints:true
 | 
			
		||||
oldDeathpoints:true
 | 
			
		||||
distance:1
 | 
			
		||||
lockNorth:true
 | 
			
		||||
zoom:0
 | 
			
		||||
minimapSize:0
 | 
			
		||||
chunkGrid:-1
 | 
			
		||||
slimeChunks:false
 | 
			
		||||
mapSafeMode:false
 | 
			
		||||
minimapOpacity:100.0
 | 
			
		||||
waypointsIngameIconScale:0
 | 
			
		||||
waypointsIngameDistanceScale:0
 | 
			
		||||
waypointsIngameNameScale:0
 | 
			
		||||
waypointsIngameCloseScale:1.0
 | 
			
		||||
antiAliasing:true
 | 
			
		||||
blockColours:0
 | 
			
		||||
lighting:true
 | 
			
		||||
dotsStyle:0
 | 
			
		||||
dotNameScale:1.0
 | 
			
		||||
compassOverEverything:true
 | 
			
		||||
showFlowers:true
 | 
			
		||||
keepWaypointNames:true
 | 
			
		||||
waypointsDistanceExp:0
 | 
			
		||||
waypointsDistanceMin:0.0
 | 
			
		||||
defaultWaypointTPCommandFormat:/tp @s {x} {y} {z}
 | 
			
		||||
defaultWaypointTPCommandRotationFormat:/tp @s {x} {y} {z} {yaw} ~
 | 
			
		||||
arrowScale:1.5
 | 
			
		||||
arrowColour:0
 | 
			
		||||
smoothDots:true
 | 
			
		||||
worldMap:true
 | 
			
		||||
terrainDepth:true
 | 
			
		||||
terrainSlopes:2
 | 
			
		||||
mainEntityAs:1
 | 
			
		||||
blockTransparency:true
 | 
			
		||||
waypointOpacityIngame:80
 | 
			
		||||
waypointOpacityMap:90
 | 
			
		||||
hideWorldNames:1
 | 
			
		||||
openSlimeSettings:true
 | 
			
		||||
alwaysShowDistance:false
 | 
			
		||||
renderLayerIndex:1
 | 
			
		||||
crossDimensionalTp:true
 | 
			
		||||
biomeColorsVanillaMode:false
 | 
			
		||||
lookingAtAngle:10
 | 
			
		||||
lookingAtAngleVertical:180
 | 
			
		||||
centeredEnlarged:false
 | 
			
		||||
zoomOnEnlarged:0
 | 
			
		||||
minimapTextAlign:0
 | 
			
		||||
waypointsMutualEdit:true
 | 
			
		||||
compassLocation:1
 | 
			
		||||
compassDirectionScale:0
 | 
			
		||||
caveMapsDepth:30
 | 
			
		||||
hideWaypointCoordinates:false
 | 
			
		||||
renderAllSets:false
 | 
			
		||||
playerArrowOpacity:100
 | 
			
		||||
waypointsBottom:false
 | 
			
		||||
minimapShape:1
 | 
			
		||||
lightOverlayType:0
 | 
			
		||||
lightOverlayMaxLight:7
 | 
			
		||||
lightOverlayMinLight:0
 | 
			
		||||
lightOverlayColor:13
 | 
			
		||||
uiScale:0
 | 
			
		||||
bossHealthPushBox:1
 | 
			
		||||
potionEffectPushBox:1
 | 
			
		||||
minimapFrame:0
 | 
			
		||||
minimapFrameColor:9
 | 
			
		||||
compassColor:9
 | 
			
		||||
northCompassColor:-1
 | 
			
		||||
displayMultipleWaypointInfo:1
 | 
			
		||||
entityRadar:true
 | 
			
		||||
adjustHeightForCarpetLikeBlocks:true
 | 
			
		||||
autoConvertWaypointDistanceToKmThreshold:10000
 | 
			
		||||
waypointDistancePrecision:1
 | 
			
		||||
mainDotSize:2
 | 
			
		||||
partialYTeleportation:true
 | 
			
		||||
deleteReachedDeathpoints:true
 | 
			
		||||
hideMinimapUnderScreen:true
 | 
			
		||||
hideMinimapUnderF3:true
 | 
			
		||||
manualCaveModeStartAuto:true
 | 
			
		||||
manualCaveModeStart:-1
 | 
			
		||||
chunkGridLineWidth:1
 | 
			
		||||
temporaryWaypointsGlobal:true
 | 
			
		||||
keepUnlockedWhenEnlarged:false
 | 
			
		||||
enlargedMinimapAToggle:false
 | 
			
		||||
displayStainedGlass:true
 | 
			
		||||
waypointOnMapScale:0
 | 
			
		||||
switchToAutoOnDeath:true
 | 
			
		||||
infoDisplayBackgroundOpacity:40
 | 
			
		||||
caveModeToggleTimer:1000
 | 
			
		||||
legibleCaveMaps:false
 | 
			
		||||
biomeBlending:true
 | 
			
		||||
displayTrackedPlayersOnMap:true
 | 
			
		||||
displayTrackedPlayersInWorld:true
 | 
			
		||||
dimensionScaledMaxWaypointDistance:true
 | 
			
		||||
trackedPlayerWorldIconScale:0
 | 
			
		||||
trackedPlayerWorldNameScale:0
 | 
			
		||||
trackedPlayerMinimapIconScale:0
 | 
			
		||||
displayClaims:true
 | 
			
		||||
displayCurrentClaim:true
 | 
			
		||||
claimsFillOpacity:46
 | 
			
		||||
claimsBorderOpacity:80
 | 
			
		||||
infoDisplayOrder:coords:overworld_coords:chunk_coords:angles:dimension:biome:weather:light_level:time:real_time:highlights:light_overlay_indicator:manual_cave_mode_indicator:custom_sub_world
 | 
			
		||||
infoDisplay:coords:true:15:-1
 | 
			
		||||
infoDisplay:overworld_coords:false:15:-1
 | 
			
		||||
infoDisplay:chunk_coords:false:15:-1
 | 
			
		||||
infoDisplay:angles:false:15:-1
 | 
			
		||||
infoDisplay:dimension:false:15:-1
 | 
			
		||||
infoDisplay:biome:true:15:-1
 | 
			
		||||
infoDisplay:weather:false:15:-1
 | 
			
		||||
infoDisplay:light_level:0:15:-1
 | 
			
		||||
infoDisplay:time:0:15:-1
 | 
			
		||||
infoDisplay:real_time:0:15:-1
 | 
			
		||||
infoDisplay:highlights:true:15:-1
 | 
			
		||||
infoDisplay:light_overlay_indicator:true:15:-1
 | 
			
		||||
infoDisplay:manual_cave_mode_indicator:true:15:-1
 | 
			
		||||
infoDisplay:custom_sub_world:true:15:-1
 | 
			
		||||
seed:Multiplayer_adventure.mc.gardel.top/dim%0/mw$default:-2600110328031542302
 | 
			
		||||
module;id=xaerominimap:minimap;active=true;x=0;y=0;centered=false;fromRight=true;fromBottom=false;flippedVer=false;flippedHor=false;
 | 
			
		||||
							
								
								
									
										191
									
								
								overrides/config/xaerominimap_entities.json
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										191
									
								
								overrides/config/xaerominimap_entities.json
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,191 @@
 | 
			
		||||
{
 | 
			
		||||
  "hardInclude": "anything",
 | 
			
		||||
  "includeList": [],
 | 
			
		||||
  "includeListInSuperCategory": true,
 | 
			
		||||
  "excludeMode": "ONLY",
 | 
			
		||||
  "excludeList": [
 | 
			
		||||
    "minecraft:glow_item_frame",
 | 
			
		||||
    "minecraft:item_frame"
 | 
			
		||||
  ],
 | 
			
		||||
  "name": "gui.xaero_entity_category_root",
 | 
			
		||||
  "protection": true,
 | 
			
		||||
  "settingOverrides": {
 | 
			
		||||
    "displayHeight": 0.0,
 | 
			
		||||
    "displayed": true,
 | 
			
		||||
    "heightBasedFade": true,
 | 
			
		||||
    "renderOrder": 0.0,
 | 
			
		||||
    "color": 13.0,
 | 
			
		||||
    "displayNameWhenIconFails": false,
 | 
			
		||||
    "entityNumber": 1000.0,
 | 
			
		||||
    "alwaysDisplayNametags": false,
 | 
			
		||||
    "dotSize": 2.0,
 | 
			
		||||
    "startFadingAt": 0.0,
 | 
			
		||||
    "renderOverMinimapFrame": 1.0,
 | 
			
		||||
    "icons": 2.0,
 | 
			
		||||
    "heightLimit": 20.0,
 | 
			
		||||
    "names": 1.0,
 | 
			
		||||
    "iconScale": 1.0
 | 
			
		||||
  },
 | 
			
		||||
  "subCategories": [
 | 
			
		||||
    {
 | 
			
		||||
      "hardInclude": "living",
 | 
			
		||||
      "includeList": [],
 | 
			
		||||
      "includeListInSuperCategory": true,
 | 
			
		||||
      "excludeMode": "ONLY",
 | 
			
		||||
      "excludeList": [
 | 
			
		||||
        "minecraft:armor_stand"
 | 
			
		||||
      ],
 | 
			
		||||
      "name": "gui.xaero_entity_category_living",
 | 
			
		||||
      "protection": true,
 | 
			
		||||
      "settingOverrides": {
 | 
			
		||||
        "renderOrder": 2.0,
 | 
			
		||||
        "color": 14.0
 | 
			
		||||
      },
 | 
			
		||||
      "subCategories": [
 | 
			
		||||
        {
 | 
			
		||||
          "hardInclude": "players",
 | 
			
		||||
          "includeList": [],
 | 
			
		||||
          "includeListInSuperCategory": true,
 | 
			
		||||
          "excludeMode": "ONLY",
 | 
			
		||||
          "excludeList": [],
 | 
			
		||||
          "name": "gui.xaero_entity_category_players",
 | 
			
		||||
          "protection": true,
 | 
			
		||||
          "settingOverrides": {
 | 
			
		||||
            "renderOrder": 6.0,
 | 
			
		||||
            "heightLimit": 2050.0,
 | 
			
		||||
            "color": 15.0
 | 
			
		||||
          },
 | 
			
		||||
          "subCategories": [
 | 
			
		||||
            {
 | 
			
		||||
              "hardInclude": "nothing",
 | 
			
		||||
              "includeList": [],
 | 
			
		||||
              "includeListInSuperCategory": true,
 | 
			
		||||
              "excludeMode": "ONLY",
 | 
			
		||||
              "excludeList": [],
 | 
			
		||||
              "name": "gui.xaero_entity_category_friend",
 | 
			
		||||
              "protection": true,
 | 
			
		||||
              "settingOverrides": {},
 | 
			
		||||
              "subCategories": []
 | 
			
		||||
            },
 | 
			
		||||
            {
 | 
			
		||||
              "hardInclude": "tracked",
 | 
			
		||||
              "includeList": [],
 | 
			
		||||
              "includeListInSuperCategory": true,
 | 
			
		||||
              "excludeMode": "ONLY",
 | 
			
		||||
              "excludeList": [],
 | 
			
		||||
              "name": "gui.xaero_entity_category_tracked",
 | 
			
		||||
              "protection": true,
 | 
			
		||||
              "settingOverrides": {
 | 
			
		||||
                "icons": 2.0
 | 
			
		||||
              },
 | 
			
		||||
              "subCategories": []
 | 
			
		||||
            },
 | 
			
		||||
            {
 | 
			
		||||
              "hardInclude": "same-team",
 | 
			
		||||
              "includeList": [],
 | 
			
		||||
              "includeListInSuperCategory": true,
 | 
			
		||||
              "excludeMode": "ONLY",
 | 
			
		||||
              "excludeList": [],
 | 
			
		||||
              "name": "gui.xaero_entity_category_same_team",
 | 
			
		||||
              "protection": true,
 | 
			
		||||
              "settingOverrides": {},
 | 
			
		||||
              "subCategories": []
 | 
			
		||||
            },
 | 
			
		||||
            {
 | 
			
		||||
              "hardInclude": "anything",
 | 
			
		||||
              "includeList": [],
 | 
			
		||||
              "includeListInSuperCategory": true,
 | 
			
		||||
              "excludeMode": "ONLY",
 | 
			
		||||
              "excludeList": [],
 | 
			
		||||
              "name": "gui.xaero_entity_category_other_teams",
 | 
			
		||||
              "protection": true,
 | 
			
		||||
              "settingOverrides": {
 | 
			
		||||
                "renderOrder": 7.0
 | 
			
		||||
              },
 | 
			
		||||
              "subCategories": []
 | 
			
		||||
            }
 | 
			
		||||
          ]
 | 
			
		||||
        },
 | 
			
		||||
        {
 | 
			
		||||
          "hardInclude": "hostile",
 | 
			
		||||
          "includeList": [],
 | 
			
		||||
          "includeListInSuperCategory": true,
 | 
			
		||||
          "excludeMode": "ONLY",
 | 
			
		||||
          "excludeList": [],
 | 
			
		||||
          "name": "gui.xaero_entity_category_hostile",
 | 
			
		||||
          "protection": true,
 | 
			
		||||
          "settingOverrides": {
 | 
			
		||||
            "renderOrder": 3.0
 | 
			
		||||
          },
 | 
			
		||||
          "subCategories": [
 | 
			
		||||
            {
 | 
			
		||||
              "hardInclude": "tamed",
 | 
			
		||||
              "includeList": [],
 | 
			
		||||
              "includeListInSuperCategory": true,
 | 
			
		||||
              "excludeMode": "ONLY",
 | 
			
		||||
              "excludeList": [],
 | 
			
		||||
              "name": "gui.xaero_entity_category_hostile_tamed",
 | 
			
		||||
              "protection": true,
 | 
			
		||||
              "settingOverrides": {
 | 
			
		||||
                "renderOrder": 5.0
 | 
			
		||||
              },
 | 
			
		||||
              "subCategories": []
 | 
			
		||||
            }
 | 
			
		||||
          ]
 | 
			
		||||
        },
 | 
			
		||||
        {
 | 
			
		||||
          "hardInclude": "anything",
 | 
			
		||||
          "includeList": [],
 | 
			
		||||
          "includeListInSuperCategory": true,
 | 
			
		||||
          "excludeMode": "ONLY",
 | 
			
		||||
          "excludeList": [],
 | 
			
		||||
          "name": "gui.xaero_entity_category_friendly",
 | 
			
		||||
          "protection": true,
 | 
			
		||||
          "settingOverrides": {},
 | 
			
		||||
          "subCategories": [
 | 
			
		||||
            {
 | 
			
		||||
              "hardInclude": "tamed",
 | 
			
		||||
              "includeList": [],
 | 
			
		||||
              "includeListInSuperCategory": true,
 | 
			
		||||
              "excludeMode": "ONLY",
 | 
			
		||||
              "excludeList": [],
 | 
			
		||||
              "name": "gui.xaero_entity_category_friendly_tamed",
 | 
			
		||||
              "protection": true,
 | 
			
		||||
              "settingOverrides": {
 | 
			
		||||
                "renderOrder": 4.0
 | 
			
		||||
              },
 | 
			
		||||
              "subCategories": []
 | 
			
		||||
            }
 | 
			
		||||
          ]
 | 
			
		||||
        }
 | 
			
		||||
      ]
 | 
			
		||||
    },
 | 
			
		||||
    {
 | 
			
		||||
      "hardInclude": "items",
 | 
			
		||||
      "includeList": [],
 | 
			
		||||
      "includeListInSuperCategory": true,
 | 
			
		||||
      "excludeMode": "ONLY",
 | 
			
		||||
      "excludeList": [],
 | 
			
		||||
      "name": "gui.xaero_entity_category_items",
 | 
			
		||||
      "protection": true,
 | 
			
		||||
      "settingOverrides": {
 | 
			
		||||
        "renderOrder": 1.0,
 | 
			
		||||
        "color": 12.0
 | 
			
		||||
      },
 | 
			
		||||
      "subCategories": []
 | 
			
		||||
    },
 | 
			
		||||
    {
 | 
			
		||||
      "hardInclude": "anything",
 | 
			
		||||
      "includeList": [],
 | 
			
		||||
      "includeListInSuperCategory": true,
 | 
			
		||||
      "excludeMode": "ONLY",
 | 
			
		||||
      "excludeList": [],
 | 
			
		||||
      "name": "gui.xaero_entity_category_other_entities",
 | 
			
		||||
      "protection": true,
 | 
			
		||||
      "settingOverrides": {
 | 
			
		||||
        "color": 5.0
 | 
			
		||||
      },
 | 
			
		||||
      "subCategories": []
 | 
			
		||||
    }
 | 
			
		||||
  ]
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										4
									
								
								overrides/config/xaeroworldmap-common.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										4
									
								
								overrides/config/xaeroworldmap-common.txt
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,4 @@
 | 
			
		||||
allowCaveModeOnServer:true
 | 
			
		||||
allowNetherCaveModeOnServer:true
 | 
			
		||||
registerStatusEffects:true
 | 
			
		||||
everyoneTracksEveryone:false
 | 
			
		||||
							
								
								
									
										55
									
								
								overrides/config/xaeroworldmap.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										55
									
								
								overrides/config/xaeroworldmap.txt
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,55 @@
 | 
			
		||||
ignoreUpdate:0
 | 
			
		||||
updateNotification:true
 | 
			
		||||
allowInternetAccess:true
 | 
			
		||||
differentiateByServerAddress:true
 | 
			
		||||
caveMapsAllowed:true
 | 
			
		||||
debug:false
 | 
			
		||||
lighting:true
 | 
			
		||||
colours:0
 | 
			
		||||
loadChunks:true
 | 
			
		||||
updateChunks:true
 | 
			
		||||
terrainSlopes:2
 | 
			
		||||
terrainDepth:true
 | 
			
		||||
footsteps:true
 | 
			
		||||
flowers:true
 | 
			
		||||
coordinates:true
 | 
			
		||||
hoveredBiome:true
 | 
			
		||||
biomeColorsVanillaMode:false
 | 
			
		||||
waypoints:true
 | 
			
		||||
renderArrow:true
 | 
			
		||||
displayZoom:true
 | 
			
		||||
worldmapWaypointsScale:1.0
 | 
			
		||||
openMapAnimation:true
 | 
			
		||||
reloadVersion:0
 | 
			
		||||
reloadEverything:false
 | 
			
		||||
zoomButtons:true
 | 
			
		||||
waypointBackgrounds:true
 | 
			
		||||
detectAmbiguousY:true
 | 
			
		||||
showDisabledWaypoints:false
 | 
			
		||||
closeWaypointsWhenHopping:true
 | 
			
		||||
adjustHeightForCarpetLikeBlocks:true
 | 
			
		||||
onlyCurrentMapWaypoints:false
 | 
			
		||||
minZoomForLocalWaypoints:0.0
 | 
			
		||||
arrowColour:-2
 | 
			
		||||
minimapRadar:true
 | 
			
		||||
renderWaypoints:true
 | 
			
		||||
partialYTeleportation:true
 | 
			
		||||
displayStainedGlass:true
 | 
			
		||||
caveModeDepth:30
 | 
			
		||||
caveModeStart:2147483647
 | 
			
		||||
autoCaveMode:-1
 | 
			
		||||
legibleCaveMaps:false
 | 
			
		||||
displayCaveModeStart:true
 | 
			
		||||
caveModeToggleTimer:1000
 | 
			
		||||
defaultCaveModeType:1
 | 
			
		||||
biomeBlending:true
 | 
			
		||||
trackedPlayers:true
 | 
			
		||||
multipleImagesExport:false
 | 
			
		||||
nightExport:false
 | 
			
		||||
highlightsExport:false
 | 
			
		||||
exportScaleDownSquare:20
 | 
			
		||||
mapWritingDistance:-1
 | 
			
		||||
displayClaims:true
 | 
			
		||||
claimsFillOpacity:46
 | 
			
		||||
claimsBorderOpacity:80
 | 
			
		||||
globalVersion:1
 | 
			
		||||
							
								
								
									
										43
									
								
								overrides/config/yes_steve_model-common.toml
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										43
									
								
								overrides/config/yes_steve_model-common.toml
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,43 @@
 | 
			
		||||
[general]
 | 
			
		||||
	#Whether to display disclaimer GUI
 | 
			
		||||
	DisclaimerShow = false
 | 
			
		||||
	#Whether to print animation roulette play message
 | 
			
		||||
	PrintAnimationRouletteMsg = false
 | 
			
		||||
	#Prevents rendering of self player's model
 | 
			
		||||
	DisableSelfModel = false
 | 
			
		||||
	#Prevents rendering of other player's model
 | 
			
		||||
	DisableOtherModel = false
 | 
			
		||||
	#Prevents rendering of self player's hand
 | 
			
		||||
	DisableSelfHands = false
 | 
			
		||||
	#Prevents rendering of arrows model
 | 
			
		||||
	DisableArrowsModel = false
 | 
			
		||||
	#The default model ID when a player first enters the game
 | 
			
		||||
	DefaultModelId = "steve"
 | 
			
		||||
	#The default model texture when a player first enters the game
 | 
			
		||||
	DefaultModelTexture = "default"
 | 
			
		||||
	#If rendering errors occur, try turning on this.
 | 
			
		||||
	UseCompatibilityRenderer = false
 | 
			
		||||
	#The amount of volume when the animation is played.
 | 
			
		||||
	# Default: 100.0
 | 
			
		||||
	# Range: 0.0 ~ 100.0
 | 
			
		||||
	SoundVolume = 100.0
 | 
			
		||||
 | 
			
		||||
[extra_player_render]
 | 
			
		||||
	#Whether to display player
 | 
			
		||||
	DisablePlayerRender = true
 | 
			
		||||
	#Player position x in screen
 | 
			
		||||
	# Default: 10
 | 
			
		||||
	# Range: > 0
 | 
			
		||||
	PlayerPosX = 10
 | 
			
		||||
	#Player position y in screen
 | 
			
		||||
	# Default: 10
 | 
			
		||||
	# Range: > 0
 | 
			
		||||
	PlayerPosY = 10
 | 
			
		||||
	#Player scale in screen
 | 
			
		||||
	# Default: 40.0
 | 
			
		||||
	# Range: 8.0 ~ 360.0
 | 
			
		||||
	PlayerScale = 40.0
 | 
			
		||||
	#Player yaw offset in screen
 | 
			
		||||
	# Default: 5.0
 | 
			
		||||
	# Range: 4.9E-324 ~ 1.7976931348623157E308
 | 
			
		||||
	PlayerYawOffset = 5.0
 | 
			
		||||
							
								
								
									
										19
									
								
								overrides/config/yes_steve_model-server.toml
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										19
									
								
								overrides/config/yes_steve_model-server.toml
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,19 @@
 | 
			
		||||
#Only available on dedicated servers.
 | 
			
		||||
[server_scheduler]
 | 
			
		||||
	#Concurrent level for processing models. Value 0 means AUTO.
 | 
			
		||||
	# Default: 0
 | 
			
		||||
	# Range: 0 ~ 23
 | 
			
		||||
	ThreadCount = 0
 | 
			
		||||
	#Bandwidth limitation during distributing models to players.(In Mbps)
 | 
			
		||||
	# Default: 5
 | 
			
		||||
	# Range: 1 ~ 999
 | 
			
		||||
	BandwidthLimit = 5
 | 
			
		||||
	#Timeout for players to respond to synchronization. Value not greater than 10 means AUTO.(In seconds)
 | 
			
		||||
	# Default: 0
 | 
			
		||||
	# Range: 0 ~ 120
 | 
			
		||||
	PlayerSyncTimeout = 0
 | 
			
		||||
	#Whether or not players are allowed to switch models
 | 
			
		||||
	CanSwitchModel = true
 | 
			
		||||
	#Models that are not displayed on the client model selection screen
 | 
			
		||||
	#Example: ["default", "default_boy", "alex", "steve", "qingluka", "wine_fox", "wine_fox_jk"]
 | 
			
		||||
	ClientNotDisplayModels = []
 | 
			
		||||
		Reference in New Issue
	
	Block a user