feat(planner): 实现大小脑规划器分离以优化决策流程

将规划器(Planner)拆分为“大脑”和“小脑”两个部分,以实现更精细化的决策控制。

- **大脑(BIG_BRAIN)**: 负责宏观决策,如是否回复、是否需要@人等高层级意图。
- **小脑(SMALL_BRAIN)**: 负责具体的功能性动作执行。

此重构引入了 `PlannerType` 枚举,并更新了动作(Action)定义,允许将动作明确分配给大脑或小脑,从而提升了AI回复的逻辑性和条理性。同时,新增了 `no_action` 类型,用于在规划阶段明确表示“无动作”,提高了处理流程的清晰度。
This commit is contained in:
minecraft1024a
2025-09-06 20:49:56 +08:00
committed by Windpicker-owo
parent cfffc69e20
commit a30652b0bc
5 changed files with 38 additions and 27 deletions

View File

@@ -10,7 +10,7 @@ from src.plugin_system import (
)
from src.person_info.person_info import get_person_info_manager
from src.common.logger import get_logger
from src.plugin_system.base.component_types import ChatType
from src.plugin_system.base.component_types import ChatType,PlannerType
logger = get_logger(__name__)
@@ -24,6 +24,7 @@ class AtAction(BaseAction):
activation_type = ActionActivationType.LLM_JUDGE # 消息接收时激活(?)
parallel_action = False
chat_type_allow = ChatType.GROUP
planner_type = PlannerType.BIG_BRAIN
# === 功能描述(必须填写)===
action_parameters = {"user_name": "需要艾特用户的名字", "at_message": "艾特用户时要发送的消,注意消息里不要有@"}