feat(彩蛋): 增加彩蛋文本的随机性

在 `easter_egg` 函数中引入了随机数生成逻辑。
现在有20%的概率显示猫娘文本,80%的概率显示一个原有的文本,增加了趣味性。
This commit is contained in:
minecraft1024a
2025-08-19 11:34:53 +08:00
parent 25bcc96092
commit 5cce105acc

7
bot.py
View File

@@ -15,6 +15,7 @@ import platform
import traceback import traceback
from pathlib import Path from pathlib import Path
from rich.traceback import install from rich.traceback import install
from random import randint
# maim_message imports for console input # maim_message imports for console input
@@ -68,7 +69,11 @@ def easter_egg():
from colorama import init, Fore from colorama import init, Fore
init() init()
text = "喵喵~你的麦麦被猫娘入侵了喵~" a = randint(1,10)
if a<2:
text = "喵喵~你的麦麦被猫娘入侵了喵~"
else:
text = "多年以后面对AI行刑队张三将会回想起他2023年在会议上讨论人工智能的那个下午"
rainbow_colors = [Fore.RED, Fore.YELLOW, Fore.GREEN, Fore.CYAN, Fore.BLUE, Fore.MAGENTA] rainbow_colors = [Fore.RED, Fore.YELLOW, Fore.GREEN, Fore.CYAN, Fore.BLUE, Fore.MAGENTA]
rainbow_text = "" rainbow_text = ""
for i, char in enumerate(text): for i, char in enumerate(text):