feat(sleep): 引入休眠阶段消息唤醒机制与愤怒情绪模式

- 扩展日程休眠逻辑,支持在睡眠时段通过@/私聊唤醒
- 新增 WakeUpManager 持续追踪唤醒阈值并触发愤怒状态
- MoodManager 中追加“被吵醒”情绪标识与愤怒提示模板
- HeartFChat 主循环集成唤醒处理管线,兼容原逻辑
- 配置中心开放阈值、衰减、持续时间等可调参数

此举允许机器人即便在“睡觉”时也能被重要消息强行“闹醒”,并以生气口吻做出回应,提升拟人化交互体验。
This commit is contained in:
minecraft1024a
2025-08-21 16:19:34 +08:00
parent 74ec33580a
commit 4f7836ae0c
9 changed files with 609 additions and 11 deletions

View File

@@ -44,6 +44,7 @@ from src.config.official_configs import (
TavilyConfig,
AntiPromptInjectionConfig,
PluginsConfig,
WakeUpSystemConfig,
MonthlyPlanSystemConfig
)
@@ -389,6 +390,7 @@ class Config(ValidatedConfigBase):
web_search: WebSearchConfig = Field(default_factory=lambda: WebSearchConfig(), description="网络搜索配置")
tavily: TavilyConfig = Field(default_factory=lambda: TavilyConfig(), description="Tavily配置")
plugins: PluginsConfig = Field(default_factory=lambda: PluginsConfig(), description="插件配置")
wakeup_system: WakeUpSystemConfig = Field(default_factory=lambda: WakeUpSystemConfig(), description="唤醒度系统配置")
monthly_plan_system: MonthlyPlanSystemConfig = Field(default_factory=lambda: MonthlyPlanSystemConfig(), description="月层计划系统配置")

View File

@@ -666,6 +666,18 @@ class PluginsConfig(ValidatedConfigBase):
centralized_config: bool = Field(default=True, description="是否启用插件配置集中化管理")
class WakeUpSystemConfig(ValidatedConfigBase):
"""唤醒度系统配置类"""
enable: bool = Field(default=True, description="是否启用唤醒度系统")
wakeup_threshold: float = Field(default=15.0, ge=1.0, description="唤醒阈值,达到此值时会被唤醒")
private_message_increment: float = Field(default=3.0, ge=0.1, description="私聊消息增加的唤醒度")
group_mention_increment: float = Field(default=2.0, ge=0.1, description="群聊艾特增加的唤醒度")
decay_rate: float = Field(default=0.2, ge=0.0, description="每次衰减的唤醒度数值")
decay_interval: float = Field(default=30.0, ge=1.0, description="唤醒度衰减间隔(秒)")
angry_duration: float = Field(default=300.0, ge=10.0, description="愤怒状态持续时间(秒)")
class MonthlyPlanSystemConfig(ValidatedConfigBase):
"""月层计划系统配置类"""